Sifu 1.009 Patch
05/05/2022
Now I’m in a tough spot, I’ve been playing this on and off from release, at 66 years old at The Sanctuary… and now because of this patch I have options!
I’ve just played through The Club to check out the new suit, had a hussle in the training room, but now I’m tempted to start a new game on easy with the female protagonist, and see how far I can progress.
In a title with amazing fluid animation, this small head nod is my favourite moment @SifuGame @SloClap #PS5Share pic.twitter.com/TaKk203zLV
— SyntaxError (@DataAugmented) February 18, 2022
Let’s see how it plays out… I still need a way to work down The Tower without falling off the high drops & wasting years
Sifu Update 1.009 Patch Notes
Design – Outfits:
- Added an interactive wardrobe in the Wuguan for Outfit selection
- Added 3 new outfits with unlock conditions
Design – Training room:
- Added most of the in-game enemies types :
When you fight and defeat any enemy, you unlock them in the training room, allowing you to train and fight against advanced archetypes and the bosses.
- Added the possibility to fight multiple enemies at once.
- Added the possibility to redo the tutorial.
Design – Difficulty Settings:
Student Difficulty (Easy Mode) :
- More life and structure for the Main Character
- Enemies are less aggressive
- Enemies are less reactive in defense
- Simplified patterns for various archetypes and bosses
- The Death Counter cannot beyond 1
- Better shrine rewards
Disciple Difficulty (Normal Mode) :
- The original Sifu experience
Master Difficulty (Hard Mode) :
- Less life and structure for the Main Character
- More life and structure for various enemies
- Enemies are more aggressive
- Enemies are more reactive in defense
- New patterns for bosses
Design – Hotfixes:
- Fixed the Juggernaut ability to retaliate while defending
- Quicker post parry follow-up with various weapons
- The camera is further away when surrounded by enemies during takedowns and focus
Dev:
- Fixed issues with 21/9 display screens
Art:
- Fixed video looping issue on PS5
- Various rendering fixes for low quality mode
- Fixed some streaming issues
- Fixed some minor texturing issues for Yang’s 3D models
UX/UI:
- Add a “Dark Mode” display option to switch between light and dark backgrounds in the -menus, light backgrounds are now slightly less bright
- Popups now warn you more clearly about important choices
- More discreet XP box in HUD
- Clearer feedback when a focus bar is full
- Various keyboard inputs display fixes
Sound design:
- Audio output format selection
- Fix some unwanted behaviour on surround audio systems