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Weekend Warrior – Let’s Talk Turkey

The office is full of hectic energy as we move towards Thanksgiving week. Most editors have barricaded themselves at their desks to finish their work before getting down to serious turkey-preparing business. Even so, we still have time for video games like Pokémon: Let’s Go, Pikachu & Eevee, Hitman 2, and Red Dead Redemption II.

Do you have any plans this weekend? Let us know in the comments below!

Brian Shea (@BrianPShea) – I just emerged from a review tunnel with Pokémon: Let’s Go, Pikachu & Eevee, so I’m looking forward to getting back to Red Dead Redemption II. Outside of that, I’m planning on starting Fallout 76 and checking out Hitman 2. Also, Tetris Effect has served as the perfect end to my nights recently, so I'll be sure to play more of that. Oh, and Overwatch. Always Overwatch.

Jill Grodt (@Finruin) – There is so much to wrap up before I can think about going home for the Thanksgiving holiday! Hopefully, I’ll have time to squeeze in some Red Dead and Pokémon: Let’s Go.

Suriel Vasquez (@SurielVazquez) – Trying to smuggle a Thunderlord into Miami for my girl J.J. Macfield.

Javy Gwaltney – This has got to be the most exciting, anxiety-inducing video game weekend of the year for me. I think I’ll spend a fair amount of it in a café catching Pokémon on my Switch, then exploring the wasteland in Fallout 76, before returning to my one big obsession this year: Red Dead Redemption II.

Kyle Hilliard (@KyleMHilliard) – Still making my way through Red Dead Redemption II. Turns out that’s a big old game that takes a really long time! Otherwise it’s home prep time for family visiting out of town for Thanksgiving and play Lego DC Super-Villains with the kid. Might sneak some Let’s Go, Eevee in there, too, at some point.

Imran Khan (@imranzomg) – This week I’m at the Final Fantasy XIV Fan Fest talking to Final Fantasy XIV fans, so if you see me, come up and say hi! I’m also playing Red Dead Redemption II in my hotel room occasionally, but don’t say hi to me there. I’m also playing more Valkyria Chronicles 4 on my Switch while I’m traveling, saying hi to me while I’m doing that might come down to the situation.

Jeff Cork – I'm still plugging away at Red Dead Redemption II, and I think I'm going to focus on the hunting part this weekend. I need to upgrade my satchels and all that business and picking off animals here and there as I move between mission points isn't cutting it. It's time to get serious. I'll also probably check out Ashe in Overwatch. I play a lot of mystery heroes, so my time with her has been limited (and tragically brief). I think I like her?

Ben Hanson (@yozetty) – This weekend I'm committed to making as much progress as possible in Red Dead Redemption II. Come hell or high water or social engagement. I'm also watching the new Coen brothers Western to help get me get in the mood. I'm early in chapter 4 and am really loving the game now!

Posted on 17 November 2018 | 1:00 am

Bethesda Outlines Near-Future Roadmap For Fallout 76

Fallout 76 released just this week, but Bethesda is already hard at work on improvements it can bring to the online post-apocalyptic title. The first patch is set to hit on November 19, but the most requested fan updates aren't hitting until later.

The November 19 patch will focus on game performance and stability across every platform, but will also fix some quests, UI elements, and more. Bethesda warns that the patch will be a large download, but future patches won't be nearly as big.

Bethesda also wants to increase the stash limit in the next few weeks. The development team initially capped the stash to limit the number of items the game had to track moving through the world, but the team thinks it has ideas that will work to fix this oft-requested change to work in both short- and long-term.

In addition, the Fallout 76 team wants to add Push to Talk, ultrawide support, and a FOV slider for PC players before the end of the year.

The team also teased a bit of what to expect in 2019, including new content and in-game systems to improve the overall experience in Fallout 76. Bethesda teases that players will see new Vaults opening, new ways to improve your C.A.M.P.s, new multiplayer features, and more free add-ons they won't detail just yet.

Fallout 76 is currently available on PS4, Xbox One, and PC.

[Source: Bethesda]

Posted on 16 November 2018 | 11:48 pm

Pokémon Go Adds Special Questline To Acquire New Mythical Pokémon Meltan

The mysterious, new mythical Pokémon Meltan is now able to be acquired in Pokémon Go through a couple of different methods. The initial announcement hinted that Meltan would only be obtainable through using the Pokémon Go integration in the newly released Pokémon: Let's Go, Pikachu & Eevee, but Niantic has announced a more conventional route to adding the steel-type monster to your collection.

Must like the Mew, Celebi, and Spiritomb questlines, players can now acquire Meltan through Special Research tasks. The questline, titled "Let's Go, Meltan" consists of nine stages. You may want to complete the quests sooner rather than later, though, as some of the Pokémon required to complete the stages will be more common through November 27.

Players who bought Pokémon: Let's Go in hopes of acquiring a Meltan before everyone else can likely take solace in evolving the new creature faster than anyone else; Meltan requires 400 candies in order to evolve, and doesn't cough up a single candy until you've walked 20 km with it as your buddy. With Let's Go, you can get 30 minutes of Meltan spawns per week using the Mystery Box item provided when you trade a Pokémon from Pokémon Go to Pokémon: Let's Go using the Go Park in Fuchsia City.

For more on Pokémon Go, check out our ever-growing guide here. For more on Pokémon: Let's Go, head to our review.

[Source: Pokémon Go]

Posted on 16 November 2018 | 11:31 pm

Devil May Cry Show Coming From Castlevania Producer

A few weeks ago, Castlevania Netflix producer Adi Shankar teased a new adaptation with a Japanese video game company. While the rumor at the time was that Shankar had procured the rights to The Legend of Zelda, the producer and IGN revealed today that it will actually be Devil May Cry that gets the next TV show treatment.

In an interview with IGN, Shankar admitted Castlevania "did crazy well," paving the way for Capcom's crazy party to get the green light. There aren't many details on how exactly Devil May Cry will get adapted, as Castlevania is based on a Warren Ellis script penned by the writer in the early 2000s. Shankar did say that his personal investment in the series means he gets more creative license with the property.

It wouldn't be the first time that DMC had gotten adapted, though, as a seemingly-canon anime aired in 2007 and tells the story of Dante's devil-hunting business before the events of Devil May Cry 4. Characters from that animated series are referenced in Devil May Cry 5.

Capcom said recently that they plan to be more aggressive with licensing their properties for multimedia projects, like the Monster Hunter and recently-announced Mega Man movies. Devil May Cry 5 releases on PlayStation 4, Xbox One, and PC on March 8.

[Source: IGN]

Posted on 16 November 2018 | 9:20 pm

Final Fantasy XIV Gets New Expansion, Job Class, And A Host Of New Features

At the Final Fantasy XIV Fan Festival today, producer Naoki Yoshida (affectionately known by the community as Yoshi-P) got on stage to announce a new expansion to Final Fantasy XIV called Shadowbringers. The new expansion is scheduled to come in early summer 2019 and focuses on bringing together the six allied nations to fight the Garlean Empire once and for all. Yoshida emphasized that the Warrior of Light has to become the Warrior of Darkness in the new content.

You can find the teaser trailer for the expansion below.

Stormbringers, uh, brings with it multiple new jobs that Yoshida decided not to announce yet. A leak that came out before the conference rumored a Machinist job class, however, and Yoshida's motorcycle t-shirt seemed to hint at that, as well. The shirt also pulled double duty by having a picture of Bugs Bunny, which Yoshida showed off when hinting at a new playable race, most likely the Viera, rabbit-people from Ivalice. He indicated this would be the last new playable race they are likely to add.

The team is using the expansion to make some other changes, like putting TP and MP together and just calling it MP now, and also adding several new environments. The Nu Mou, dog-like sages from Final Fantasy Tactics Advance's Ivalice, are also coming as a beast tribe to the game.

Toward the end of the show, Square Enix's president and CEO Yosuke Matsuda came out dressed like a blue mage, saying he was going over Yoshida's head to announce a new job class. The new job takes enemy attacks after seeing them and will be arriving in patch 4.5. Yoshida described it as a "limited job," but has not yet explained what that means. The crowd erupted in uproarious cheers when the Blue Mage was shown, with some people in the audience kissing each other in excitement like the New Year just rang in.

Final Fantasy XIV is also getting a new game+ mode, which is unusual for MMORPGs. It allows players to relive older content with their now far stronger characters. 

Yoshida is expected to make even more announcements and further detail what he has announced today at tomorrow's Letter from the Producer event at the fan festival.

Posted on 16 November 2018 | 8:55 pm

Sponsor Drops Former Street Fighter V Champion In Light Of Domestic Abuse Allegations

Update 11/16: Capcom has clarified to Game Informer that Seon-woo's removal from this and next year's Capcom Pro Tour "was the agreed upon by Capcom, Panda Global and Infiltration - not solely determined by Infiltration on his side."

Original Story: Lee "Infiltration" Seon-woo has been banned from competing in Capcom's Street Fighter V pro circuit, and has had his contract with sponsor Panda Global terminated, in light of a recent charge of domestic violence.

The issue first came to light in September, when an anonymous Reddit user alleged Seon-woo had been assaulting his ex-wife since September of last year, after his loss in that year's Evo tournament. They alleged Seon-woo "blamed his wife for his loss in the tournament," and had destroyed her property and attacked her. "One day she tried to call police but Infiltration snatched her phone and choked her to near death and dragged her out of the apartment but fortunately neighbor saw him beating his wife and called police," the user said.

In the wake of the allegations, Panda Global began investigating Seon-woo, while according to the sponsor, Seon-woo "voluntarily withdrew from competing, streaming, and social media," during the investigation, including an exhibition at this year's Tokyo Game Show scheduled for that weekend. "[Seon-woo] maintains that the accusations against him are false and he is innocent of assault," the company said.

The company then worked with Capcom to investigate and verify the charges (you can find a timeline of both the incident and Panda Global's investigation comparing the allegations made by the Reddit user and what Panda Global found here). The investigation was slowed due to "the complexities of the Korean legal system, including getting access to any court documents, coupled with a major national holiday in that country and translation lead times," according to Capcom's own statement on the matter. Today Panda Global released a statement summarizing its findings. 

https://twitter.com/PandaGlobal/status/1063178679566635008

While they were unable to confirm some of the specific charges made by the Reddit user, it did find an incident of "an altercation" which took place on October 22 of last year. According to Panda Global's summary of their investigation, Seon-woo was charged with "violence" after his ex-wife obtained a medical note stating she had sustained "bruising and an injury to the wrist with no hospitalization necessary. "As a result of this incident [Seon-woo] received what we understand to be akin to a temporary restraining order [in Korea]," and paid a fine equivalent to $630 for "violence." Panda Global notes this on the "low end of the punishment range," and states the maximum fine would be equivalent to $4,500.

As for the destruction of property, Panda Global reports Seon-woo informed his ex-wife he and his mother would visit their joint-leased home to collect his personal belongings. When he arrived, he found the passcode to the lock had been changed. Seon-woo says he "consulted the police and was informed that it was within his rights to enter his home and hire a locksmith to open the lock." After Seon-woo had a locksmith break the lock, his ex-wife charged him for property damage and won the case, charging Seon-woo a $300 fine.

As a result of their investigation, Panda Global terminated its contract with Seon-woo, who is currently ranked #11 on the Capcom Pro Tour leaderboard, has decided to voluntarily withdraw himself from the Capcom Pro Tour for the rest of the year and through 2019.

According to Capcom, "a second offense will result in a lifetime ban from participating in all future Capcom Pro Tour events." As for the tournament itself, "all players on the global ranking leaderboard below this rank will move up one position as we are considering his withdrawal the equivalent of a disqualification," Capcom said.

In his own statement released by Panda Global, Seon-woo states he is innocent and that "after Panda has released [this statement], I will explain everything later."

We've reached out Capcom for any additional statements regarding the matter and will update this story should they reply.

A "voluntary" one-year hiatus from the circuit feels like too light of a punishment here. If Capcom wants to ensure competitors and spectators feel safe at the events Capcom sponsors for the Pro Tour, it can't show any leniency when it comes to issues like this. It's also curious they cite that Seon-woo voluntarily removed himself from competition but don't make a definitive statement about what they would have done had he refused to do so.

It should also be noted that while Capcom does run its own circuit, the Street Fighter V competitive scene isn't entirely controlled by Capcom. It'll likely be up to individual tournament organizers to determine whether they want ban or allow Seon-woo at their tournaments, even if he won't compete at Pro Tour events. The association between those organizers does add some pressure, however.

Posted on 16 November 2018 | 8:33 pm

Report: Microsoft Working On Digital-Only Xbox One System For 2019 Release

Based on a new report, Microsoft is working on an Xbox One system without a disc drive for a 2019 release. According to the report from Thurrott, the digital-only device will carry a smaller pricetag – possibly as low as $200 – in an attempt to lower the cost-of-entry to the Xbox One family of systems.

Thurrott also states that Microsoft will introduce a "disc-to-digital" program, which will allow players to trade their discs in to participating retailers in exchange for a digital version of that game.

At E3 this year, Microsoft teased its next generation of hardware, which Thurrott originally reported was codenamed "Scarlett." This disc-less Xbox One system is not a part of that family, according to this report.

Microsoft originally launched Xbox One in 2013 with a bundled Kinect sensor at $499, which was $100 more than PlayStation 4 at launch. While many reasons have been attributed to PlayStation 4's sales lead this generation, the price point has been often cited as a contributing factor. Not long after launch, Microsoft began selling Xbox Ones without the Kinect at a lower price, before discontinuing the Kinect all together in 2017. Microsoft currently sells four Xbox One models: three different Xbox One S models (500GB, 1TB, and 2TB) and one Xbox One X model (1TB). The prices currently range from $299 for a 500GB Xbox One S to $499 for the Xbox One X.

We've reached out to Microsoft and will update this story if we receive a comment.

[Source: Thurrott]

 

Our Take
Platform holders have been pushing toward a digital future for a while, so this report makes sense. However, Microsoft needs to reduce the downtime errors for digital purchases before this is a completely viable option. Just last week, a widespread outage rendered many players unable to start any owned digital games on their hard drives for the majority of an evening. Still, if the reports are true and this new Xbox One is not only cheaper, but Microsoft begins an initiative allowing players to trade discs in for digital versions, it could resonate with players who haven't yet pulled the trigger on Microsoft's current console.

Posted on 16 November 2018 | 7:43 pm

Pokémon Anime Opening Recreated Using Gameplay From Let's Go, Pikachu & Eevee

Pokémon: Let's Go, Pikachu and Let's Go, Eevee launch today, and the Pokémon team is celebrating with a fun video recreating the original opening to the animated series.

Since the Let's Go games are remakes of Pokémon Yellow, the team layers on the nostalgia using the original anime theme song and does its best to stage the shots from the opening using in-game cutscenes and gameplay from the newly released Switch games. You can see the video below.

Pokémon: Let's Go, Pikachu & Eevee is out today. To see us take on Mewtwo and use co-op play, check out this episode of New Gameplay Today. To learn the pros and cons of the game as a whole, check out our review.

Posted on 16 November 2018 | 6:52 pm

Fallout 76 Players Record The First Nuke Drop And Hellish Endgame Battle

A group of Fallout 76 players launched the first nuke of the game right at a fissure site. They triggered an event called Scorched Earth, which tasks the players to kill a level 95 scorchbeast queen in under thirty minutes. The crazy thing is, they did it, and you can watch the whole battle unfold. Just keep in mind that the video contains a lot of strong language and the audio seems to be a bit off in places.

If you want to launch your own nukes in the wasteland, be prepared for a challenge. You first have to discover a silo which will have a unique code to unlock the launch sequence. Finding the codes can be tricky, since they only drop after you defeat certain enemies in the world. After collecting the entire sequence, you can choose where on the map you want to detonate the bomb.

If you are interested in seeing a more typical vault-dweller experience, watch us play three hours of the beta here. Fallout 76 is out now on PlayStation 4, Xbox One, and PC.

[Source: Nickaroo93 on YouTube]

Posted on 16 November 2018 | 6:38 pm

Gaming Heads Unveils Second Lara Croft Statue In Limited Edition Series

 

Gaming Heads has unveiled its second Lara Croft statue in a lineup of six to-be-revealed replicas based on the classic Tomb Raider games. Fans of the teflon Lara Croft days, can now preorder a 12-inch statue of Lara Croft from Tomb Raider III: Adventures of Lara Croft. This is the second limited edition statue to be revealed after the first replica was unveiled back in March based on the first Tomb Raider game.

Gaming Heads has also released the full lineup to come which spans the gamut from 1996 all the way up to the modern day with the final statue being based off Lara Croft in Rise of the Tomb Raider. 

The latest release comes in three different editions, each priced at $299.99. The regular statue has Lara wielding two Uzi pistols and is limited to 1,000 pieces worldwide. The exclusive version comes with an pair of interchangeable arms with Lara gripping a shotgun and is limited to 500 pieces. And the collective edition has both pairs of interchangeable arms but is left unpainted, for people to paint it to their own liking or optionally choose to have it painted like the first two editions. There are only 50 collective editions available worldwide.

These limited-edition statues celebrate the 20th anniversary of the iconic franchise. Fans preordering the Tomb Raider III: Adventures of Lara Croft statue should expect the release around the second half of 2019. While the other four statues have yet to be unveiled, if you buy all six, each has been designed to fit with the others to act as “the ultimate tribute to Lara Croft.”

To preorder the statue, head here for the regular edition, here for the exclusive edition, and here for the collective edition.

[Source: Toyark]

Posted on 16 November 2018 | 6:30 pm

Report: Bandai Namco Studios Vancouver Closes

Bandai Namco Studios Vancouver has reportedly closed. The news comes from Tekken mobile game director and studio senior vice president Landon Nguyen on Twitter.

"I’m sad to announce that as of today Bandai Namco Studios Vancouver will be shutting down," Nguyen said in a tweet. "I want to thank everyone who came with us on this journey. We shipped some awesome experiences together. Thank you to all the fans who supported our games and our studio."

I’m sad to announce that as of today Bandai Namco Studios Vancouver will be shutting down. I want to thank everyone who came with us on this journey. We shipped some awesome experiences together. Thank you to all the fans who supported our games and our studio #gamedev

— Landon Nguyen (@Arc9ine) November 16, 2018

The studio worked on multiple titles including the popular Pac-Man 256. The team was also responsible for Tekken Mobile, Tap My Katamari, and Pac-Man Bounce.

We've reached out to Bandai Namco for confirmation and comment. We will update this story if a statement is received.

[Source: Landon Nguyen on Twitter]

 

Our Take
It's always awful to learn about a studio closure, and this is no different. We hope those affected by the closure land on their feet and are able to find something new soon.

Posted on 16 November 2018 | 5:05 pm

Killer7 Is Now Suddenly Available On Steam

 Although we knew Killer7 was coming to Steam right around now, we weren't sure when, exactly, that would be. Turns out, it's today.

As we mentioned in our recent New Gameplay Today of the game, the PC version is an up-res of the original that includes mouse and keyboard support for $20. You can also nab the game, its soundtrack (which is good if you like creepy ambient noises and club music alike), and digital artbook, for $30. You can grab it for a reduced price until November 22, however.

To see why at least one Game Informer editor thinks it's the greatest game of all time, watch our entire Super Replay of the game, including a guest appearance by director Suda 51.

Posted on 16 November 2018 | 12:15 am

Sunset Overdrive Is Officially Coming to PC Tomorrow

Update 11/5: Microsoft's Larry Hryb has confirmed via Twitter the game is indeed coming to PC, and that it's out tomorrow. Insomniac Games will be on tomorrow's This Week On Xbox to talk about the game hitting the platform.

https://twitter.com/majornelson/status/1063160009415045121

Original Story: It's been rumored for years, but a PC release for Sunset Overdrive has finally been shown via a store listing from Amazon. The title had listings from the Korean Ratings Board, the ESRB, and even on Steam, but it has taken until now for real concrete information on the PC version to materialize.

The Amazon listing indicates that the PC port will include all the DLC content from the Xbox One release. The release date on the store page shows November 16, only a few days from now, and that it will cost $19.99.

Curiously, none of the parties that you would think would be involved in this port have actually acknowledged it. Neither Microsoft, Insomniac, nor the PC version's apparent publisher of THQ Nordic have confirmed the PC port's existence, despite the fact that Amazon is taking pre-orders for later this week. THQ Nordic previously announced a deal to bring Xbox One exclusives to PC, such as Recore, so that aspect is not surprising.

It is unclear if and when the relevant companies involved will acknowledge the release or if Amazon just happens to be weirdly off-base here, but it appears that Sunset Overdrive is on its way in a matter of days, at least right now.

Posted on 15 November 2018 | 10:01 pm

Sony Interactive Entertainment Is Not Attending E3 In 2019

The history of the Electronic Entertainment Expo is as long as it is circuitous. The annual event has traditionally brought the entire gaming industry together as developers and publishers fight for attention both on and off the show floor through announcements, trailers, and pomp and circumstance. The displays of grandeur have ebbed and flowed over the course of E3's soon-to-be 25-year history, with different companies occasionally reconsidering the extent of their involvement in the show. Now one of its biggest players, Sony, has decided that PlayStation will not be attending E3 in 2019.

“As the industry evolves, Sony Interactive Entertainment continues to look for inventive opportunities to engage the community," the company told Game Informer in a statement. "PlayStation fans mean the world to us and we always want to innovate, think differently and experiment with new ways to delight gamers. As a result, we have decided not to participate in E3 in 2019. We are exploring new and familiar ways to engage our community in 2019 and can’t wait to share our plans with you.”

When asked if Sony would push its event off-site, similar to how Electronic Arts provides a show adjacent to E3, PlayStation senior vice president of communications Jennifer Clark elaborated further saying, "We will not activate or hold a press conference around E3."

Sony's withdrawal from E3 likely comes as a disappointment to fans that look forward to the company's stage show as a centerpiece for the expo as a whole. From huge announcements like Spider-Man and Horizon: Zero Dawn to tense, on-stage demos like The Last of Us, Sony has always brought a certain flair to the show. The press conference battle between Microsoft and Sony, especially once Nintendo changed to a video format, is often the talk of E3.

The announcement comes after Sony declined to hold their annual fan event called PlayStation Experience, or PSX, this year, which usually takes place in the first two weeks of December. Sony Interactive Entertainment chairman Shawn Layden said at the time that there simply was not enough to show this year, a problem that fans also pointed out during the previous year's more low-key event. 

The official statement suggests that Sony plans to engage the community in other events. Does this mean Sony will be reviving the currently shuttered PlayStation Experience? "We are looking at events as a whole and how we can speak more to our fans and continue to wow them. The timing of PSX and E3 didn't allow for that," Clark replied. "But lots of exciting things to come, and we hope to share shortly. Some of our biggest games will have key milestones next year so we will work hard to blow those up."

The Entertainment Software Association, or ESA, has hosted E3 since its inception in 1995. The trade association is made up of the video game industry's largest and most notable publishers, including Sony Interactive Entertainment, and has recently made moves to transition E3 from less of an industry event to a fan-inclusive one. We reached out to the ESA about Sony's announcement, and were informed they plan to release a statement later today.

What do you think about Sony pulling away from E3 in 2019? Does it change your view of the show? Let us know below in the comments.

Andy McNamara provided additional reporting for this article.

 

This news will escalate the feeling among many that E3 has simply lessened in importance in recent years. Of course, that remains to be seen since the show has been evolving into a more consumer-focused event. Sony could take this opportunity to build a fan expo like BlizzCon, which takes place when the timing is right for Sony. Or the platform holder could go the more direct route like Nintendo, leveraging its own social channels to promote its products globally. The other side of that argument is that E3 is when the industry has the world's attention, and Sony could be missing out on that opportunity.

Posted on 15 November 2018 | 9:06 pm

You Can Order A Bottle Of Assassin's Creed Wine For A Limited Time

Ubisoft is working with winemaker Lot18 to bottle the most wine-worthy protagonists of the Assassin's Creed series for a limited time. Aveline, Arno, Altaïr, Bayek, Connor, and Ezio are each getting their own label.

Many Assassin's Creed characters inhabit locations world-famous for their wine, like Italy and France. As for the others, it seems like Ubisoft decided they had spirits worthy of some spirits. Here is the full wine list Lot18 is producing:

 

Bottles are only available so long as the supplies last, so if you want to pick up a handy gift for a wine and Assassin's Creed lover, head over to Lot18.com/AssassinsCreed. Individual bottles will set you back $20, and there are various bundles available as well. 

Posted on 15 November 2018 | 8:44 pm

Nintendo’s Reggie Fils-Aimé Says There Are Currently No Plans For An N64 Classic

In a recent interview with Kotaku to advertise Nintendo’s upcoming holiday lineup, Nintendo of America president, Reggie Fils-Aimé said that there are currently no plans for an N64 Classic.

“We were clear when we did the first two Classic series that, for us, these were limited time opportunities that were a way for us as a business to bridge from the conclusion of Wii U as a hardware system to the launch of Nintendo Switch,” he said. “That was the very strategic reason we launched the NES Classic system.”

When asked if it was a possibility, the CEO said “I would not ever rule something out, but what I can tell you is certainly that’s not in our planning horizon.”

In the interview, Fils-Aimé also outlined the future for the company’s retro titles, which have become increasingly more difficult to come by with the company’s crackdown on pirated ROM sites. Currently, the Switch’s new subscription service, Nintendo Switch Online, consists of only 26 classic NES titles, and only just launched in September. Pointing to the subscription services and the other two Classic systems, Fils-Aimé said their current focus is to complete the NES catalog before they start bringing retro games from other systems to the Switch.

During the interview Fils-Aimé also praised the new Super Smash Bros. Ultimate single-player campaign, World of Light, and discussed plans for post-launch DLC characters, saying "there will be no fan polls."

 

Our Take
Given the release of two back-to-back Classic systems from 2016 to 2017, it is somewhat surprising to hear that there are no plans for an N64 iteration. It seems fans will just have to be patient with Nintendo when it comes to getting their retro fix. 

Posted on 15 November 2018 | 7:35 pm

Narcos-Themed Strategy Game Announced For 2019

A day before the next chapter of the cocaine-dusted, blood-monied Netflix original, Narcos, is revealed, award-winning UK publisher Curve Digital has announced they and their sister company Kuju Entertainment will be developing a Narcos-themed strategy game for 2019.

In Narcos: Rise of the Cartel, players will assume the role of the Medellin Cartel or DEA in a “brutal” turn-based strategy game. Following the events of the show, Narcos: Rise of the Cartel is slated to release at the end of 2019 for Nintendo Switch, PlayStation 4, Xbox One, and PC. 

Currently, it's unknown whether or not you'll be able to play as Pablo Escobar. 

Posted on 15 November 2018 | 7:33 pm

Special Editions With Early Access Selling Well, Say Publishers And Retailers

You've likely noticed the recent trend of high-budget games from big publishers getting special editions that include getting access to a game a few days early. Well, if the publishers and the stores that help promote those editions are any indication, you can expect that trend to stick around, as those editions seem to be doing quite well.

GamesIndustry.biz reports that both publishers and retailers say the early access perk has proved quite popular among buyers. UK and Spanish game retailer GAME, which often partners with game publishers to get exclusivity on early editions on some of their games, tells GamesIndustry.biz that it's been a strong incentive for people to spend extra on certain games. "I don't think it's something that we want to see to widespread, because it creates uncertainty in terms of release dates," GAME CEO Martyn Gibbs. "But the trials that we have done, and the ones that we've launched so far this year, have worked really well."

Several games this year have offered early access with their special editions, including Forza Horizon 4, Shadow of the Tomb Raider, and Battlefield V, all of which involve paying extra.

[Source: GamesIndustry.biz]

Posted on 15 November 2018 | 6:58 pm

New NHL 19 Special Digital Edition Pays Homage To The Great One

EA Sports is releasing a limited-time, digital version of NHL 19 (PS4/Xbox One) centering around The Great One, Wayne Gretzky called the 99 Edition.

This version lets players choose from one of five versions of Wayne Gretzky (Oilers, Kings, Blues, Rangers, or Team Canada) for use in the Hockey Ultimate Team mode as well as one of six other legends: Mark Messier, Guy Lafleur, Marcel Dionne, Mats Sundin, Peter Forsberg, or Brett Hull. The edition also comes with eight HUT gold packs.

The game's 200+ legends can be used in HUT, Play Now, Online Versus, NHL Threes, and World of Chel Pro-Am but not Franchise mode

EA says The 99 Edition retails is being offered at 50 percent off – making it a great deal at $39.99 (down from $79.99), but it's unknown at this time if this discount will last as long as the 99 Edition is on sale. The edition will appear in the PS4 marketplace later today and is already on the Xbox Marketplace.

This news comes at an interesting time for the fanbase, some of whom are angry that the title's gameplay has changed since its well-received beta. For more on this issue, take a look at the recent Sports Desk column featuring a NHL 19 producer Ben Ross.

Posted on 15 November 2018 | 6:07 pm

Ms. Splosion Man Coming To Switch Next Week

A new and improved Ms. Splosion Man is releasing on Switch this Thanksgiving. Recalling the Pac-Man/Ms. Pac-Man naming formula, Ms. Splosion Man is a sequel to the 2009 hit Splosion Man. The game is set in the immediate aftermath of an accident that created a second being made entirely of explosive materials: Ms. Splosion Man. To win, players must "'splode" to vault over obstacles, demolish traps, and defeat enemies. 

The game was originally released on the Xbox 360 in 2011, which is the same year the developers, Twisted Pixel Games, became part of Microsoft. Now that Twisted Pixel has struck out on its own, the critically acclaimed platformer is free to release on the Switch. This new Switch release will include 50 levels for single player as well as 50 levels for local and online co-op for up to four players. 

Ms. Splosion Man is set to launch November 22 on the Nintendo Switch. We had a lot of praise for the game back when it originally released and gave it an 8.75 in our review.

Posted on 15 November 2018 | 5:33 pm

Gwent's Thronebreaker Expansion Not Selling To Expectations, According To Publisher

Thronebreaker, the recently-released single-player expansion for Gwent, isn't selling as well as developer/publisher CD Projekt Red had hoped, and part of that may be due to the storefront it chose to debut on.

The expansion, which takes the card-battling minigame from The Witcher 3 and builds a brand new game and storyline around it, didn't release on Steam, as developer/publisher CD Projekt Red opted to make it exclusive to its own storefront, GoG. That may have caused it to underperform relative to expectations, according CD Projekt Red co-CEO Adam Kiciński.

"The initial period [of sales] may not have lived up to our initial expectations," Kiciński told investors in a conference call yesterday. He then pivoted to talking to the main reason why that may have been the case: GoG simply is nowhere near as popular as Steam, the main PC storefront these days. "The game appeared on GoG first for fairly straightforward reasons," he said. "GOG is our priority platform and we wanted to release the game there first to gamers who support us there. However, the reach of GOG is incomparably smaller than that of Steam."

Kiciński then quickly mentioned that the game is now available on Steam, and will be hitting consoles next month. Because of this, and the continuing popularity of the Witcher brand, he expects it to sell "for many years to come."

For our part, we thought Thronebreaker did a great job of combining the card game with the gritty storytelling fans have come to expect from the series, and you can find out why in our review.

[Source: CD Projekt Red via Gamesindustry.biz]

Posted on 15 November 2018 | 4:27 pm

Warhammer: Vermintide 2 On PS4 Gets Release Date, Closed Beta

Fatshark has been working hard on the PS4 version of Warhammer: Vermintide 2, and the company has announced a closed beta in advance of the game's December 18 full release.

If you've pre-ordered the game (which you can still do) you are automatically signed up for the beta, and it also gives you early access to the title's full release and other goodies.

For more info on the pre-order bonuses for the game as well as a way to sign up for the closed beta if you're not pre-ordering, click the source link below to go to Fatshark's official page.

For more on the game itself, read Javy's thoughts on the original PC version.

[Source: Fatshark]

Posted on 15 November 2018 | 3:35 pm

Resume Hints Square-Enix Is Gearing Up For The PS5

Linkedin pages have served as one of the game industry's fortune tellers, with employees often listing projects they're working on and inadvertently giving away secrets. Today, it looks like a Square-Enix employee might have let a huge cat out of the hardware bag.

A former version of the LinkedIn page for Tomohiro Tokoro (Luminous 3D's Character Model Lead Artist) included a listing that read "New AAA Title For PS5."

The Linkedin page has since been edited to remove the listing. We've reached out to Square-Enix for comment and will update the story if we hear back.

For more on the next PlayStation, read what PlayStation's former boss has to say about the future of consoles.

Posted on 15 November 2018 | 3:10 pm

THQ Nordic Acquires Wreckfest And Goat Simulator Developers

THQ Nordic announced last night that they have acquired Wreckfest developer Bugbear, as well as Goat Simulator developer Coffee Stain, as well as acquiring all of their intellectual properties. So the company that brings you Saints Row, Darksiders, and Biomutant is also now the owner of physics-based goat simulation titles.

The Helsinki-based Bugbear has previously been known for working with Bandai Namco on Ridge Racer Unbounded and has been developing indie racing title Wreckfest since a failed Kickstarter campaign for the game in 2013 when it was called Next Car Game. Coffee Stain Studios is a Swedish developer with a wide variety of game types under their belt, like FPS tower defense Sanctum and upcoming building game Satisfactory.

THQ Nordic's strange acquisitions seem to be keeping the eclectic publishing spirit THQ, which is almost wholly unrelated to the company that now bears the same name, alive. The publisher's next original project is Darksiders III, developed by a studio primarily made up of ex-Vigil staff, releasing on November 27 on PlayStation 4, Xbox One, and PC.

Posted on 15 November 2018 | 2:50 am

Older Telltale Games Titles Being Removed From Sale As Company Closes

Several older Telltale games have been removed from sale from Steam today, following a report that Telltale Games is filing for bankruptcy. While not every game has been removed, Telltale is entering into a process that ends with the company officially closing its doors after months of being on its death bed.

According to GameDaily, Telltale has contracted an outside company, Sherwood Partners, to aid in shepherding the Northern California game developer through bankruptcy proceedings. This includes a total liquidation of all of Telltale's assets, which can include everything from office furniture to intellectual property.

As part of this, an ex-employee told GameDaily that Telltale will cease offering COBRA health insurance legally mandated to offer affected employees who are not yet receiving new health insurance on November 30. The employees laid off from Telltale also did not receive severance after their employment ended.

Older Telltale games have also disappeared from Steam while bankruptcy proceeds, such as Back to the Future and Jurassic Park. More recent games like The Walking Dead and Tales from the Borderlands are still available, however. This seems to be an issue limited to Steam, as console digital stores still have those games for sale, but it's not clear for how long this will be true.

[Source: GameDaily]

Posted on 15 November 2018 | 12:50 am

Contra-Inspired Shooter Blazing Chrome Arriving In 2019, Also Coming To Switch

It would be difficult to set out to make a game like Contra and not have it look exactly like Contra, so why not just lean into it instead? That's pretty much what Blazing Chrome is setting out to do and it was obvious when we first took note of it at PAX East earlier this year, but every new trailer completely reinforces it. The developer has announced that you'll be running and gunning in early 2019 and have officially announced a Switch version will come in tow.

Check out the new environments trailer below.

Developer JoyMasher has announced that the game will be releasing in early 2019, just missing its 2018 target date. However, this does give time for the newly-announced Switch release to launch alongside the other versions, so you can take it on the go from day one.

Blazing Chrome releases on PlayStation 4, Switch, and PC early next year.

Posted on 14 November 2018 | 7:35 pm

Command & Conquer And Red Alert Remastered Announced

Electronic Arts

Last month, EA announced an intention to bring Command & Conquer back in the form of remasters, rather than the mobile endeavor the company showed off at E3 earlier this year. Far quicker than anyone thought, EA is seemingly ready to announce exactly what it has been cooking up, today announcing remasters for Command & Conquer: Tiberian Dawn and Command & Conquer: Red Alert, with all the expansions in tow. 

Tiberian Dawn is the working title for what was simply released as Command & Conquer, the original 1995 PC game from Westwood Studios. It makes a lot of sense for the first game in the series to be chosen, but EA have also heard from the community that Red Alert is a more well-loved game, so that is also getting the remaster treatment.

"We have decided to remaster Command & Conquer: Tiberian Dawn," creative director Jim Vessella writes in a blog post for the announcement. "And while this is incredibly exciting on its own, we’re also aware of how passionate the community is about the Red Alert universe. So, we will also remaster the original Command & Conquer: Red Alert. But what about the classic expansion packs you may ask – Covert Ops, Counterstrike, and Aftermath?  Well, C&C and Red Alert wouldn’t be the same without them, so all three expansion packs will be bundled with the base games into one remastered collection – without microtransactions."

Additionally, EA is contracting Nevada developer Petroglyph Games for the remaster, a studio made up of former Westwood staff that got together when EA shut Westwood down in 2003 to assimilate into EA Lost Angeles, which is now called DICE Los Angeles. Basically what this means is that the two remastered games will be made by many of the developers who worked on the titles originally.

"Joe Bostic is known as the co-creator of C&C, having also served as the Lead Programmer on Tiberian Dawn and Red Alert. Steve Tall joined Joe as a Lead Programmer on Red Alert, and Mike Legg contributed to all forms of audio systems at Westwood, having been an employee since 1986! All three members helped start Petroglyph Games in 2003 after the closure of Westwood and are joined by a veteran group of RTS developers from the past 15+ years. And don’t think we haven’t noticed the #1 request from the community in all the comments from the past month...  You want Frank Klepacki. So as a cherry on top for the fans, we are thrilled to announce that Frank will be re-joining Petroglyph Games to be our Composer and Audio Director for the remaster collection!"

EA notes that the Command & Conquer Remastered Collection has yet to even start development, so it might be some time before we see anything from this, but they do seem to be handling it appropriately for a company that was once stringently against remasters of any kind.

Posted on 14 November 2018 | 7:00 pm

Guilty Plea In Deadly Swatting Crime

Tyler Barriss has pleaded guilty in a case related to calling in false claims to police, which led to a SWAT team being dispatched, and the accidental killing of an innocent man who lived at the designated address.

The fatal situation initially arose because of a paltry $1.50 bet between two men in Call of Duty: World War II, Shane Gaskill and Casey Viner. Gaskill dared Viner to send the SWAT team to his house because of a disagreement over the bet. Viner then convinced Barriss to make the call.

Gaskill had given a previous address, and the SWAT team instead descended on the current home of Andrew Finch, who had no connection to the disagreement, and who was killed in the ensuing incident.

This was clearly not the only time that Barriss has been involved in these sort of false claims. He has also pled guilty to dozens of other false reports and bomb threats.

Barriss has not yet faced sentencing. Viner and Gaskill are also facing charges, but have not yet faced trial.

[Source: GamesIndustry.biz]

 

Our Take
The unfolding legal cases around this event offer ample evidence of the real-world consequences of false crime reporting, and swatting in particular. Everything about the initial event is infuriating. 

Posted on 14 November 2018 | 6:07 pm

Super Smash Bros Ultimate Has Gone Gold

Get ready to throw down, friends. Super Smash Bros. Ultimate has gone gold. According to Siliconera, ever-belabored producer Masahiro Sakurai revealed the news to Famitsu earlier this week.

The game will be available for purchase on December 7.

For more on Super Smash Bros. Ultimate, check out our rundown on all the little details in the last Smash Bros-focused Direct.

[Source: Siliconera]

Posted on 14 November 2018 | 4:00 pm

Harry Potter: Wizards Unite Game From Pokémon Go Creators Coming In 2019

Pokémon Go developers Niantic have released a few more details about their next AR title, Harry Potter: Wizards Unite, which it has announced is coming some time in 2019.

Today's tweet and clip doesn't reveal a lot, but the basic premise is that players must join the newly formed Statute of Secrecy Task Force which is charged from protecting the wizarding world from Muggle eyes. Traces of magic are appearing in the Muggle world, something the Ministry of Magic is dubbing "The Calamity," and it's up to you and your fellow witches and wizards to tame this "magical disorder."

Niantic hasn't outlined the title's gameplay just yet, but the official website mentions the "advanced casting of multiple spells." It's not hard to imagine how this could easily combine with the format we're already familiar with in Pokémon Go's.

It’s up to you to protect the wizarding world. Enlist immediately for the Statute of Secrecy Task Force: https://t.co/b9UtoUA3gS #WizardsUnite pic.twitter.com/2NSlOpgj3W

— Harry Potter: Wizards Unite (@HPWizardsUnite) November 14, 2018

[Source: Ninantic (1), (2)]

Posted on 14 November 2018 | 3:30 pm

Newest Alita: Battle Angel Trailer Shows More Battle And Some Angel

Alita: Battle Angel, the upcoming movie based on Yukito Kishiro's 1990 manga of the same name, has been stirring up feelings since its first reveal months ago. The Robert Rodriguez and James Cameron movie wears its anime influences on its sleeve, and its face, and the new trailer reinforces that well.

The trailer shows what's at stake for Alita, as well as the various dangers she's going to be facing. You probably trade away a lot of your cyborg advantages when your opponents have blade arms and are also mechanical, but we'll see how it works out in the actual movie.

Alita: Battle Angel releases in theaters on February 14, 2019.

Posted on 14 November 2018 | 2:20 am

Valve Awards Man $20,000 For Finding Bug That Produced Game Keys

If you discovered a bug that just showed you game keys for games you don't own, what would you do? Would you give in to darker impulses and hoard it for yourself? Or go further and sell the information to the highest bidder? Or tell the company in charge that they have a massive vulnerability? In Artem Moskowsky's case, he chose the last option, and was pretty handsomely rewarded for it.

When testing a web application on Steam's developer site, Moskowsky discovered that a bug surfaced over 30,000 Portal 2 keys, a game with which he had zero involvement. It makes sense for a developer to be able to generate their own keys on Steam, but despite not being Valve, Moskowsky was able to see a number of keys for Valve's last big single-player game.

Upon closer inspection, he discovered that the codes being shown to him weren't new, but were already pre-generated codes. Somebody may have used any given code or they might not have, but it was definitely information he was not supposed to have and the bug was seemingly reproducible. 

Moskowsky reported the bug to Valve and explained exactly how he did it. 

"Using the /partnercdkeys/assignkeys/ endpoint on partner.steamgames.com with specific parameters, an authenticated user could download previously-generated CD keys for a game which they would not normally have access," he wrote using Valve's official vulnerability report tools.

A few days later, Valve got in contact with Moskowsky and awarded him a $20,000 prize for finding the vulnerability. Valve utilizes cash bounties through a HackerOne initiative to encourage people who find cracks in the seal to report it to them instead of disseminating the information in less scrupulous parts of the internet. Moskowsky knew this quite well – he had received $25,000 through the same initiative just a month before.

[Source: The Register via Eurogamer]

Posted on 14 November 2018 | 1:15 am

Ghouls 'n' Ghosts-Inspired Platformer Battle Princess Madelyn Coming Next Month

Battle Princess Madelyn, a retro indie platformer that was Kickstarted in March 2017, has been eagerly anticipated by classic platforming fans that feel unheard by Capcom ignoring the Ghouls 'n' Ghosts series for so many years. The title doesn't hide its inspirations, though it does one-up Arthur by giving the titular main character a stronger motivation: her dog died and she's going to get some revenge. There's also some stuff about saving her family and her kingdom, but her dog seems to be more important.

You can check out the release date trailer below.

The title is developed by Casual Bit Games, who is best known for Insanity's Blade. Creative designer Christopher Obritsch's daughter, named Madelyn, enjoyed watching him play Capcom's classic platformer, but wished it was her in the game fighting the "Green Head" enemy, the Shielder. This inspired Obristch to actually feature his daughter in a game in pink armor she wanted to wear.

Battle Princess Madelyn is releasing on PS4, Xbox One, Switch, and PC on December 6. Rather remarkably, Vita and Wii U ports will follow sometime in 2019.

Posted on 13 November 2018 | 11:50 pm

Abzû Coming To Switch At The End Of November

Fans of ocean exploration games, which number higher than you would think but fewer than you might hope, definitely took note of Abzû when it released two years ago. Developer Giant Squid games created a fairly stunning and altogether calming ocean full of flora and fauna for players to peruse at their leisure. Now the game is coming to Switch, so you can take the experience with you on the go.

The news comes from a tweet from Giant Squid, which not only announces the game, but gives fairly firm date of November 29 for release. That's roughly two weeks away, meaning you won't have to wait too long to go on that diving trip.

A lot of ABZÛ fans have told us they think the game would be great on the Nintendo Switch. We heard you, and we agree- it’s a perfect fit! ABZÛ on Nintendo Switch will be out REALLY SOON! Nov. 29! 😆

— Giant Squid (@GiantSquidology) November 13, 2018

You can find our original review from 2016 for Abzû right here, when it originally launched on the PlayStation 4. Now if only we could also get Endless Ocean on modern systems, too.

Posted on 13 November 2018 | 10:30 pm

Fans Unlock Classic Tetris Game Boy Skin In Tetris Effect

There was a time where Tetris was such a cultural foundation that people often tried to keep Game Boys in their briefcases and purses just to play the Russian puzzle game. It is arguable that portable gaming as a whole was launched off the back of Tetris and would not have moved nearly as far or as fast without it. Thus, it makes sense that no matter how many Tetris games have been released, some people have a firm nostalgia for the dot-matrix handheld version above all else. It makes sense, then, that Tetris Effect brings you back in time thirty years to those classic days.

As part of the game's weekly live events, or weekly rituals as Tetris Effect calls it, a goal is set for the community to collectively try to accomplish. Doing so this past weekend resulted in a skin being unlocked called 1989, which channels the aesthetic and music of Tetris on the Game Boy in a modern way. You can check out footage of it being played below from YouTube user tetrimaruzou.

The skin was available to play during the weekend ritual for anyone, but you have to be level 50 to access it now. That shouldn't be too difficult, but it will take a little bit of time if you're not that used to Tetris.

You can read more about Tetris Effect through our review right here, which also contains the game's quite frankly mesmerizing launch trailer. Tetris Effect is currently available on PlayStation 4 and is compatible with PlayStation VR.

Posted on 13 November 2018 | 9:55 pm

New Path Of Exile Expansion Betrayal Gets Reveal Trailer

Path of Exile, the free-to-play action RPG that has been steadily building a huge fanbase of players through its expansions and live content, is getting yet another expansion. Titled Betrayal, the expansion focuses on an investigation into a mysterious organization called the Immortal Syndicate and tasks players with dismantling the syndicate's four divisions.

"There are eighteen Syndicate members, each with their own personalities, friendships and rivalries that change as you manipulate the organization," Grinding Gear Games says about the new expansion. "You will need to bargain, execute, interrogate and even induce them to betray each other in order to further the investigation."

You can check out the trailer for Betrayal below.

Betrayal will release in December 7, with an exact counter to release displayed on the game's website. Also releasing in December is the PlayStation 4 port of the game, which joins the PC and Xbox One versions already released. The expansion will launch simultaneously on all three platforms, so you can start playing on any of them when it launches.

Posted on 13 November 2018 | 8:35 pm

Ashe Is Now Playable In Overwatch

It feels like only yesterday that Ashe, the silver-haired gunslingin' hero from the southwest, was announced for Overwatch. It was in fact several yesterdays, as Ashe has now been moved from the playable test realm servers to now being available for everyone, so you don't need to wait long to start using her. 

Ashe was announced at Blizzcon earlier this month as part of McCree's animated short, hinting at a past between the two old westerners. You can check out her overview trailer below, showing off her various moves and her ultimate, summoning a robot cohort named Bob.

Alongside Ashe also comes the newest Overwatch patch, where a few changes roll out for other heroes. Mercy, Symmetra, Reaper, and Roadhog all earn themselves buffs in this update, which should be good news for beleaguered Mercy fans who have been watching her get systematically nerfed after an overcompensation rework last year.

You can take this new patch, and the new character within it, for a spin right now on PlayStation 4, Xbox One, and PC.

Posted on 13 November 2018 | 7:30 pm

Couple Ordered To Pay Nintendo $12 Million For Running Illegal ROM Sites

Arizona couple Jacob Matthias and Cristian Matthias have been ordered to pay over $12 million to Nintendo for running the pirated ROM sites, LoveROMS.com and LoveRetro.co. The couple admitted to copyright and trademark infringement, and allegedly settled on the lofty judgement rather than risk losing more in a suit Nintendo brought forth in July.

Many have speculated that the high figure is meant to deter other sites from offering pirated ROMs, and indeed many other sites have shutdown following Nintendo's legal action.  

Loveroms once offered pirated ROMs of games like Pokémon Yellow, Donkey Kong Country, and Mario Kart 64. The site has since shutdown and now only offers a simple message titled, “Apology to Nintendo.”

The ruling is a major coup for Nintendo who will take ownership of the sites, and receive all Nintendo games and hardware still in the couple's possession. The ruling also included a permanent injunction ensuring that the couple will not infringe on Nintendo's copyrighted material ever again. 

[Source: TorrentFreak

 

Our Take
This lawsuit and subsequent ruling shows Nintendo means business when it comes to its copyrighted material. We wouldn't be surprised to see other pirated ROM sites shutting down as a result. 

Posted on 13 November 2018 | 7:00 pm

Gale Force, The Next DLC Character For My Hero One's Justice, Arrives Tomorrow

Bandai Namco is not shy about adding DLC characters to its fighting games, whether it's adding 2B or Negan to their banner fighting games, or going in heavy on the Saiyans in Dragon Ball FighterZ. That stays true in My Hero One's Justice, where Bandai Namco has already introduced the fire-based superhero Endeavor as pre-order DLC and has now announced Gale Force as the next character for the roster.

Inasa Yoarashi will be coming to all versions of the game on November 14, bringing his wind-based powers to the 3D fighting game. Gale Force is a first-year student at Shiketsu High School and stands out as the top of his class, though mysteriously withdrew his application from U.A. despite being a shoo-in for admission.

Gale Force comes along with a mission pack, much like Endeavor did when he became available. Bandai Namco has not announced pricing for the character, but previous characters have released at $2.99.

Posted on 13 November 2018 | 7:00 pm

Bethesda Clarifies Which Achievements Carry Over From Fallout 76's Beta

The Fallout 76 B.E.T.A. (Break It Early Test Application) allowed players to carry their progress into the game which was set to release tomorrow (but had a stealth launch). Unfortunately, not every achievement makes that transfer. Luckily, Bethesda VP Pete Hines took to twitter to explain how to gain achievements and trophies after launch.

https://twitter.com/DCDeacon/status/1062378074568826881

The essential problem is that beta achievements don't officially register. In order to collect those trophies, you have to replay certain sections with a new character. All progress, like experience and weapons, will carry over to the launched game. 

Fallout 76 is out on PlayStation 4, Xbox One, and PC. A large day-one patch addresses the problems players ran into during the beta. We spent three hours exploring the B.E.T.A. for Bethesda's online multiplayer. Here is what the world looks like in action. 

Posted on 13 November 2018 | 6:33 pm

Fallout 76 Is Now Live And Playable

Bethesda Softworks' open-world multiplayer experiment, Fallout 76, was set to go live at midnight tonight, but the game is already live and players around the world are diving into its post-apocalyptic world.

We've tested a standard retail disc and were able to play, and a number of Twitch streamers are also showing off their playthrough. Online stores still list Fallout 76 for pre-order, but if you got your copy early somehow (as some people on Twitter have reported) then you should be able to start playing today. 

Posted on 13 November 2018 | 5:26 pm

The Game Awards Announces 2018 Nominees

Each year, Geoff Keighley puts on The Game Awards, a celebration of the best games of the year and a look forward at the exciting things to come. This year's show is on Thursday, December 6 at 8:30 PM ET / 5:30 PM PT.

Today Keighley announced nominees across 30 categories, and below are many of those nominees:

Game of the Year

Best Ongoing Game – Awarded to a game for outstanding development of ongoing content that evolves the player experience over time.

Best Game Direction – Awarded to a game studio for outstanding creative vision and innovation in game direction and design.

Best Narrative – For outstanding storytelling and narrative development in a game.

Best Art Direction – For outstanding creative and/or technical achievement in artistic design and animation.

Best Score/Music

Best Audio Design

Best Performance

Games for Impact – For a thought provoking game with a profound pro-social meaning or message.

Best Independent Game

Best Mobile Game - For the best game playable on a dedicated mobile device.

Best VR/AR Game

Best Action Game

Best Action/Adventure Game

Best Role Playing Game

Best Fighting Game

Best Family Game

Best Strategy Game

Best Sports/Racing Game

Best Multiplayer Game

Best Student Game – Awarded the best student project created at the high school or college level.

Best Debut Indie Game

Best Esports Game

Best Esports Player

Best Esports Team

Best Esports Coach

Best Esports Event

Best Esports Host

Best Esports Moment

Content Creator of the Year

You can vote on your picks in each category on The Game Awards website.

That's a big list, and there are some good things in there, but one thing is for sure: no one is going to agree about the winners.

Posted on 13 November 2018 | 5:07 pm

PUBG Coming To PS4 In December

PlayerUnknown's Battlegrounds is coming to the PlayStation 4 next month, confirming earlier reports that the PC and Xbox One game was coming to Sony's console.

The game is coming December 7, and it includes a pair of in-game items from Uncharted and The Last of Us. You can see them at the tail end of the announcement trailer, below.

The game is available in several incarnations. The Looter's Edition sells for $30, and it includes the base game. For $50, players get the Survivor's Edition, which includes the base game, 2,300 G-Coins, 20,000 BPs, and the Survivor Pass: Vikendi, which unlocks additional in-game rewards. Those who spring for the $60 Champion's Edition get everything from the Survivor's Edition, but 6,000 G-Coins instead of 2,300.

Posted on 13 November 2018 | 4:19 pm

Spider-Man Turf War DLC Takes On Hammerhead

Hammerhead has declared war versus the other dons in New York, setting the stage for Spider-Man's second chapter in the game's City That Never Sleeps DLC series – Turf Wars. The DLC comes out on November 20 and also includes three new Spider suits.

Fans can not only team up with Yuri Watanabe to defeat Hammerhead, but also get their hands on Spider-Man's classic Iron Spider armor, Spider-Armor MKI, and the Spider-Clan suit from the Mangaverse.

To get a look at the first DLC chapter, The Heist, take a look at this episode of New Gameplay Today.

[Source: Official PlayStation Blog]

Posted on 13 November 2018 | 3:25 pm

Physical Release Of Hollow Knight Cancelled

A few months ago, Team Cherry announced that bug-based Metroidvania Hollow Knight would be getting physical versions on PlayStation 4, Xbox One, and Switch. The game was already available on their respective digital stores, as well as PC, but a retail version puts the game on store shelves and lets collectors put something on their own shelves at home. Unfortunately, it seems this is not to be any longer.

Late last week, Skybound Games announced on Twitter that the physical release of Hollow Knight would be cancelled, though did not give any reasons why.

We are saddened to share that we’ll no longer be working with @TeamCherryGames to bring #HollowKnight to new platforms. We absolutely love the game and wish Team Cherry continued success. We look forward to seeing what’s next for them. pic.twitter.com/Cyp9tniGKu

— Skybound Games (@skyboundgames) November 9, 2018

In a statement released publicly, Team Cherry also chose not to detail the reasons for the cancellation, though did drop a few hints that it might be related to a financial or resource issue.

"As a team of 3 people still in intensive production of Hollow Knight, taking the game into the retail space (even with the extensive assistance of Skybound) proved more work than we could reasonably manage," Team Cherry wrote. "In future [sic] we will investigate other ways to deliver physical versions of Hollow Knight, though likely that will be in smaller quantities."

Skybound Games is a division of Skybound Entertainment, owned by The Walking Dead creator Robert Kirkman, and has announced that they will be finishing the The Walking Dead: The Final Season with former Telltale developers.

You can read our review for Hollow Knight right here, and also read all about how the game was made here. It is currently available for PlayStation 4, Xbox One, Switch, and PC.

Posted on 13 November 2018 | 1:35 am

Five Nights At Freddy's Still Getting Console Ports And Possibly AAA Game

It seems like only yesterday that people online were asking each other if they had yet played this weird new indie game called Five Nights At Freddy's. The horror game about animatronic robots has spawned around eight different games since 2014, two novels, multiple toy lines, and an upcoming feature film, partly due to its popularity among streamers. There's still life in the series yet, though, as creator Scott Cawthon explained in a lengthy Steam blog post.

In the post, Cawthon details progression levels on pretty much every project in the Five Nights at Freddy's universe, both announced and unannounced. For the movie, Cawthon admits he threw out the original script and penned one he's happier with, which has delayed production on the movie. He is also around 40 percent complete on the VR game, which resembles the repair portion of Sister Location.

Cawthon also confirms that the console ports of the games are still in the works. This confirmation is important, as they had at one time been cancelled, with Cawthon citing "a bad deal" as the reason. He confirms that the ports will be coming to PS4, Xbox One, Switch, and mobile before too long.

Also announced, almost as a footnote to the rest, is another project, billed a AAA game that is currently 0 percent complete.

"There is a BIG deal in the works to create an incredible big-budget game!" Cawthon writes. "I can’t reveal any details yet as this project is still in its planning stages, but I’m working closely with the studio involved to ensure that it delivers what (I think) FNAF fans will want to see!"

A lack of details makes it hard to speculate, but it's interesting to know that apparently a big-budget game is in the works. What form do you think a AAA Five Nights at Freddy's game takes?

Posted on 13 November 2018 | 12:50 am

New Monster Hunter Movie Shots And Details From Director

The Monster Hunter movie is bound to be a success in that strange way that made the Resident Evil movies a success, but the images being posted on Instagram by one of the movie's stars Milla Jovovich certainly paint an odd picture of what is traditionally a swords-and-shields affair. Shots were also shown from the outlet RPGSite today that show off more photos from the set.

New shots from the set of the Monster Hunter movie. pic.twitter.com/RWDKMGIqLz

— RPG Site (@RPGSite) November 12, 2018

The plot of the movie involves a U.S. military team meeting monsters from the Monster Hunter universe and eventually using the more traditional weaponry (Jovovich specifically mentions bone blades) and armor as the movie progresses.

In addition, director Paul W.S. Anderson was interviewed by the website Slashfilm, wherein Anderson extols his bona fides for directing the film as a huge fan of the series.

"I became aware of the game 10 years ago," Anderson said after being asked if he's as big a fan of Monster Hunter as he was of Resident Evil. "I’ve been a long term fan of Monster Hunter before most people in the west even knew what it was. Partly because I spend a lot of time in Japan and I fell in love with the imagery of the game and started talking to Capcom about it nine years ago. It’s definitely a passion project of mine, nine years in the making."

As for whether the movie will be making up its own monsters, Anderson doesn't think so.

"Listen, I don’t need to create any new monsters," he said. "There’s such a vast array of amazing creatures over the years. We’re leaning quite heavily on the favorite creatures from Monster Hunter World which is the latest game, but we’re also bringing in what I think are some of the fabulous monsters from some of the earlier games and well, and some of the imagery from the earlier games. So I think for fans of Monster Hunter World, you’ll recognize that world and the characters from that world very much, but also it’ll be a callback to some of the favorite moments and creatures from some of the earlier games, which hopefully will get people excited to check out those earlier games as well because there’s some magnificent imagery and monsters in those earlier games as well that I think a lot of people who have just played Monster Hunter World may not be aware of."

The Monster Hunter movie does not yet have a release date.

Posted on 13 November 2018 | 12:00 am

Chilling Adventures Of Sabrina Getting Holiday Episode

If you've been enjoying Netflix's newest sensation, The Chilling Adventures of Sabrina, you probably marathoned through the series when it went up and are now very done and anticipating season two. Before Netflix gets there, though, there will be a holiday episode coming up as a separate coda to the first season.

The holiday episode focuses on how the Spellmans celebrate the season, which I'm assuming is going to be not entirely traditional. You can see some clips of it in the holiday showcase below.

The streaming service is no stranger to one-off holiday episodes, as there are some memorable occurrences from other Netflix original series, like Bojack Horseman. A lot of them are worth checking out, especially as you realize no one is making enough content to keep you entertained over the break.

Posted on 12 November 2018 | 10:00 pm

Rumor: Smite Heading To Switch With Crossplay

Smite, the action-MOBA from Paladins developer Hi-Rez Studios, might be coming to Switch soon according to dataminers. Coupled with long-running rumors that crossplay is soon to be implemented for the game, the Smite family might just get a lot larger.

In the latest update for the Smite client, dataminers for the game discovered a "Switch Founder's Pack" item for sale, hidden in the update files. This would indicate that the game is headed for the Switch, especially given how similar Paladins launched on the console by offering a founder's pack during the beta. This also might mean that the Switch version is coming quite soon.

Rumors have been stirring for a few months about a Switch version, which came up around the same time that Hi-Rez openly started talking about crossplay for the various versions of the game. The developer was also candid that they are hoping to work with Sony on crossplay initiatives, though right now that is a realm exclusively owned by Epic's Fortnite.

Smite is currently available on PlayStation 4, Xbox One, and PC.

Posted on 12 November 2018 | 8:30 pm

The New Super Smash Bros. Ultimate Trailer Has No Music, So Twitter’s Filled In The Blanks

The latest Super Smash Bros. Ultimate trailer has a strange lack of music in the background, and as a result, has now become a bonafide meme. Fans from all over Twittersphere have stepped up to give their own personal take on the trailer, syncing up their own music to the trailer’s action. Classics like Queen’s Don’t Stop Me Now and The Turtles’ Happy Together provide a pleasant twist, but then again the theme from One Punch Man does sync surprisingly well with Mario’s grand entrance.

For reference sake, here’s the original trailer, but for your meme-filled entertainment for the day, here are our favorites handpicked from the Twitter meme tree. Also, just a warning, some of these songs are loud and contain explicit lyrics, so if you're in a workplace setting you might want to pop in some headphones.

Head banger alert. 

https://twitter.com/XNXXTENTAClON/status/1061899137103220736

Mario's not holding back in this one.

https://twitter.com/OniRokaku/status/1061864194516115456

Yes, we'll be very happy when we're together.

https://twitter.com/Connor_Gaming00/status/1061804239817789440

Who did it better, Thor or Mario? 

https://twitter.com/LaytonTopHat/status/1061745872688631814

Is Thanos behind this

https://twitter.com/The_Lucbomber/status/1061733376392982529

Honestly, this one works on so many levels.

https://twitter.com/TheGuardianMew/status/1061741967447592960

ONE PUNCH!!

https://twitter.com/D3D3TV/status/1061928897271488514

But, yeah, those are just some of the memes. If we missed out on your favorite, be sure to drop it in the comments section below. Super Smash Bros. Ultimate comes out December 7. If you have any lingering questions about the upcoming Nintendo brawler be sure to check out our news hub, where we'll keep you constantly updated on all the latest Super Smash Bros.-related news. 

Posted on 12 November 2018 | 7:50 pm