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Q& A: Designing for deception in Werewolf-inspired Project Winter

There are a lot of survival games out there these days, but none that are quite like Other Ocean's Project Winter. We speak with Other Ocean to dig into this Werewolf-inspired multiplayer game of deception. ...

Posted on 17 July 2019 | 8:01 am

GOG puts Heaven's Vault up for sale after declining to sell the game at launch

The CD Projekt-owned storefront GOG has walked back an earlier decision about Inkle Studios' Heaven's Vault, announcing that it has changed its mind and will now sell the game on the digital store. ...

Posted on 16 July 2019 | 9:11 pm

Gearbox wants crossplay in Borderlands 3, but it won't launch with it

Gearbox wants Borderlands 3 to be one of a growing number of games that have bridged the console gap for online multiplayer, but the feature won't be in the game on day one. ...

Posted on 16 July 2019 | 8:39 pm

Get a job: iGotcha Studios is hiring a Unity Developer

iGotcha Studios is looking for a passionate programmer ready to join an exciting, growing studio. ...

Posted on 16 July 2019 | 8:15 pm

Designing experimental game Cultist Simulator for commercial success

In this 2019 GDC talk, Weather Factory's Alexis Kennedy discusses the challenges and the advantages of the decisions made while creating the studio's digital tabletop sect sim Cultist Simulator. ...

Posted on 16 July 2019 | 7:36 pm

GameStop taps design firm R/GA to help keep its stores relevant

Struggling retailer GameStop is working with design firm R/GA to come up with new designs for its storefronts that offer 'streamlined' venues focused on things like eSports, or retro games. ...

Posted on 16 July 2019 | 7:10 pm

Don't Miss: 20 difficult games worth revisiting and learning from

In this classic feature 20 games with intriguing, influential, or otherwise notable difficulty systems are profiled to help game devs broaden their perspective on difficulty and learn some new tricks! ...

Posted on 16 July 2019 | 6:38 pm

PSA: Upload your resume to Gamasutra's job boards!

Here's a friendly reminder that Gamasutra's job boards are the best place to find your next job in the game industry - upload your resume and land the job you want! ...

Posted on 16 July 2019 | 5:03 pm

Ubisoft's Uplay+ subscription library launches this fall with 100+ games

Ubisoft has offered more details on the games that will be available under its Uplay+ subscription service when the service launches this fall. ...

Posted on 16 July 2019 | 5:00 pm

GDC 2020 opens call for 'Core Concepts' submissions!

Are you doing great work in game dev? Answer the GDC 2020 call for submissions to present lectures, panels & roundtables in the rebranded 'Core' line of talks, now open through Thursday, August 15th! ...

Posted on 16 July 2019 | 3:58 pm

UK publisher Merge Games creates $4 million indie game fund

UK publisher Merge Games has created a $4 million indie games fund to help smaller devs finance their projects and extend their marketing reach. ...

Posted on 16 July 2019 | 2:49 pm

Kickstarter suspends funding campaign for online game RAW over honesty concerns

Kickstarter has pulled the plug on the funding campaign for RAW, a sandbox MMORPG inspired by Grand Theft Auto Online and Rust. ...

Posted on 16 July 2019 | 2:16 pm

NetEase nabs minority stake in Dead by Daylight dev Behaviour Interactive

Chinese internet and online game company NetEase Games has picked up a minority stake in Dead by Daylight developer Behaviour Interactive. ...

Posted on 16 July 2019 | 1:27 pm

Blog: The secrets of dynamic difficulty adjustment

Have you ever played a game that punished you for doing well, or went easy on you when you struggled? That's an example of Dynamic Difficulty Adjustment gone wrong. ...

Posted on 16 July 2019 | 12:55 pm

The aggressive resource management of Doom Eternal

The upcoming Doom Eternal is including new designs meant to enhance the outstanding foundation laid down by Doom 2016. We talked to id Software's Hugo Martin and Marty Stratton. ...

Posted on 16 July 2019 | 6:53 am