Gamasutra News
Jackbox Games is looking for a Senior Gameplay Engineer to join our team in Chicago! (Though currently, we are all working from home.) ...
Posted on 15 January 2021 | 11:06 pm
Unfortunately, the nature of storefronts and game exclusivity (paired with some messaging missteps) has complicated Hitman 3's legacy level plans on PC. ...
Posted on 15 January 2021 | 10:56 pm
What went right and wrong during development of the award-winning open-world game Middle-earth: Shadow of Mordor, an "enormously educational experience" for Monolith. ...
Posted on 15 January 2021 | 10:20 pm
Despite all the late-year hubbub over next-generation consoles, Nintendo and its family of Switch devices came out on top in 2020. ...
Posted on 15 January 2021 | 10:09 pm
In this 2018 GDC talk, Blizzard Entertainment's Nick Chilano breaks down the leadership principles that have helped keep the company's animation team strong and energized. ...
Posted on 15 January 2021 | 5:49 pm
Bungie is taking its aging Halo statistics database, halo.bungie.net, offline over a decade after it stepped away from the franchise to work on Destiny. ...
Posted on 15 January 2021 | 4:32 pm
Epic Games is taking both Apple and Google to the UK Competition Appeal Tribunal (CAT) over their decision to remove Fortnite from their respective platforms. ...
Posted on 15 January 2021 | 3:22 pm
The Switch has shipped 1 million units in China, according to official figures from Nintendo's distribution partner Tencent. ...
Posted on 15 January 2021 | 2:05 pm
The Content Artist is responsible for assisting the Marketing/Community and Art departments with all aspects of marketing video creation and post production for our projects. ...
Posted on 14 January 2021 | 10:50 pm
This revamp marks the platform's biggest visual refresh in some time and aims to improve usability across the board. ...
Posted on 14 January 2021 | 10:26 pm
The powers that be have axed the online services for Middle-earth: Shadow of Mordor, a change that unfortunately puts some of the 2014 game's standout features to rest as well. ...
Posted on 14 January 2021 | 10:00 pm
Legendary game developer Koji "Iga" Igarashi of Castlevania: Symphony of the Night fame answers our questions about the making of his latest game, Bloodstained: Ritual of the Night. ...
Posted on 14 January 2021 | 9:00 pm
In this 2017 GDC session, Noiseworks' David Philipp and Byron Bullock provide a detailed approach for how to create creature sound design for games like Alien Isolation and beyond. ...
Posted on 14 January 2021 | 5:37 pm
It's time for the next round of GDC Masterclass sessions! You can now register for several amazing courses taking place this spring. ...
Posted on 14 January 2021 | 4:59 pm
Composer Winifred Phillips explores strategies for new composers to land their 1st game - with tips on educational resources, developing a solid reputation, and cultivating a network of contacts. ...
Posted on 14 January 2021 | 3:55 pm